About This Game Five years into the future, within a dusty town in New Mexico, William Vest has been tasked with delivering a package of alien bone marrow. Everything goes quickly awry as Vest learns his employer has used the marrow as bait, to kill him. Escaping death, Vest finds himself on the run with only two things that can save him - his complete lack of proper scientific methodology, and a machine that can create creatures of pseudoscience, or cryptids. Along with a few gruff and sarcastic companions, Vest completes text adventure game puzzles and scenes in order to find valuable animal DNA that he can then combine into creatures like Big Foot, the Loch Ness Monster, and the fur-bearing trout. In addition to creating these creatures, the player can train and level them up throughout the game by fighting other animals, thus increasing their attributes and ferocity. (At this point, the game takes more of a hybrid-RPG form.) Once armed with a proper army of fantastical creatures, the player can use them to defeat his enemies as the cryptozookeeper. 6d5b4406ea Title: CryptozookeeperGenre: AdventureDeveloper:Jolt CountryPublisher:Jolt CountryRelease Date: 27 May, 2011 Cryptozookeeper Download Under 1gb This game is pretty excellent. It's basically an old-school text adventure just like Infocom used to make them, except with weird pictures and cool music (so maybe a bit more like Level 9, Legend or Magnetic Scrolls used to make them), a ton of jokes, some violence and a strange & somewhat grindy RPG-lite cryptid-fighting minigame. I don't think I'd recommend this to complete newcomers \u2013 it's got some rough edges and tricky puzzles, so you should probably be somewhat comfortable with the genre before trying it.But I played it for almost 20 hours, had a ton of fun with it, and now I'm sad that it's over. Oh well.
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